GoF's original books was "Design Patterns: Elements of Reusable Object-Oriented Software" by ErichGamma, RichardHelm, RalphJohnson and John Vlissides.
Creational Patterns | Structural Patterns | Behavioural Patterns |
FM Factory Method | Px Proxy | B Bridge | |||||||
AF Abstract Factory | Pt Prototype | Tm Template | Cd Command | Md Mediator | O Observer | In Interpreter | CR Chain of responsibility | A Adapter | Fy Flyweight |
Bu Builder | S Singleton | Sr Strategy | Mm Memento | St State | It Iterator | V Visitor | Cp Composite | D Decorator | Fc Facade |
I think, C++ and Core Java have the same programming pattern as object oriented environment. Programming is done according the object must be kept in center. All data be bind in class and functions. It is the best of way of programming.
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